A scrap book of ideas, short essays, reviews and general opinion's from me. I mean what else are these used for, be warned self referential humour abounds
Friday, 18 November 2011
The great debate.
Sunday, 30 October 2011
Meta, an investigation.
Meta, an investigation.
Oh dear, this is something percolating in the background of geek culture and has been for sometime. Meta-fiction, literally meaning "beyond fiction". So far beyond that it's almost abstract.
But just what the hell does that all mean? Well not much is the short of it, but the long is a real twisted story. There are about three different levels to Meta-fiction, each one coming about through different means. So lets start in the shallow end:-
The first level is an in-joke. Something that the writer, or director, puts in for a gag. Like Alfred Hitchcock's cameo's, or Bruce Campbell's cameo's in the Spiderman films. They can often just be one liners, a character quipping that something like that would only happen in a bad TV show. Or even the cylon in the title sequence of The A-Team. In someways a gag like this pulls you out of the fiction, taking you out of the story. In others it flags up the point that it only a story after all, and because we're in on the joke it puts us at ease.
Meta in-jokes are fun and if pulled off just right add to the over all experience. We're put on the same level as the creator, we're interacting with whats happening and feel like we're being let in to the Writer / Directors confidence. Of course if they're pulled off wrong it's just a cheap sting.
The second level is what I like to think of as The Great Game. Bringing the fiction into reality. This sort of started with Sherlock Holmes, but it's also found in stuff like Bernard Cromwell's Sharp series. This "level" deliberately blurs the lines between fact and fiction. Taking historical events and weaving them into the story, bringing up something like September 11th is a good example. Not in metaphor, but directly and having it as a motivation for a characters actions as was done in Farscape at one point.
Blurring the lines like this really adds a sense of realism to a story. The Scream films used this sort of meta-fiction perfectly. By acknowledging the codes and conventions of horror films, making classic horror films fiction in story, we felt like we were on the same level as the characters. That they were real people and not the bland ignorant cyphers of the previous twenty years.
That's the point of this level, blur the lines and you make fiction more real. Throw in a few twists and you make the characters people we can relate to. This doesn't always work but it can be very interesting to see pulled off.
The third though, well let's jut say it's mindfu*k time! The third level is what happens when the fiction acknowledges that it is fiction. It's literally having a character going on a quest to find god and meeting his Writer / Creator. In this you all sorts of questions, with the Character asking fundamental questions about their own existence and why. This was done to great effect in Grant Morrison's run on Animal Man, which I highly rate. Another point with this level is it often pulls the other two in with it. Littering the story with real world references and history. Stargate's two hundredth episode featured a writer coming to the team looking for ideas for scripts! The episode was littered with so meny in jokes and stings that it was all one big gag.
Take look at another of the corner stones of this level, Yes Virginia, There Is A Hercules, from Hercules:- The Legendary Journeys. In fact, for god's sake do. It's one of the three episodes that makes that show worth while. While on the surface it's just a clip show the framing device is so meta (ironically a Greek word…) that it makes your head spin. We see the production team, played by the main cast in exaggerated roles, fighting amongst themselves and we have the Greek gods appear to them, in character and with all their powers. The sting of this episode is even more barmy. Kevin Sorbo arrives to defeat the Gods, saying that he really is the greek demi-god and Kevin Sorbo is a cover.
This level of meta-fiction doesn't just blur the lines between one fiction and another, but flat out crushes them all, even those between fiction and reality, completely. It's like taking a bulldozer to the actor's forth wall and then detonating it with a truck full of C4. Almost anything can happen when you wheel this out, from George Lucas meeting Darth Vader to the TARDIS landing in the middle of the Doctor Who set!
With this level you can either have fun, or ask some of the most difficult philosophical questions you'll ever see. Either way the audience will be equally confused and enthralled.
So, in summation, Meta-fiction is a way to blur the lines between fiction and reality, in storytelling, to enhance the experience for the audience. That was the short version if anyone asks!
Wednesday, 26 October 2011
All hallows.
All hallows! An investigation:-
It's been a while since I posted, mostly because I've been busy but otherwise I've not had much to say. But there is one thing that's interesting me. Halloween.
Halloween, lot's of people seem to be excited by it:- "Oh it's my favourite Holiday!" "I love Halloween!" "So what are you doing for Halloween" and "The Nightmare Before Christmas is my favourite film of all time Evar!" It never hit me why, alright it's a good film, but why does everyone get so excited by Halloween? I've never really understood it and I think I know why.
Of all the holidays it's the most social. Now I'm not a social animal, mostly I keep to myself in the pub or those that know me. I hate loud parties (what few I've been to) because I always seem to end up the loner on the corner. Cringing at the oppressive, and crap, music and wondering why I'm surrounded by people I can't relate to. So I've identified why I don't rate Halloween. Why do other people rate it higher than, say, Easter or Chinese New Year?
It's because the others aren't social, well not really. They're always family things. Christmas has become that time where we have to dust off the address book and contact relatives you haven't heard a thing from for 12 months. Or long car journeys to old friends that you no longer have anything in common with and can't quite understand why. New Years is more a case of getting drunk and shouting a lot. The parties are always at someone's house, or with some work buddies that you don't know socially.
As for Easter, well that's on it's last legs. Remembered for chocolate eggs and the fact you get some extra days off work.
Most, if not all of the non christian celebrations are ignored when it comes to time off work or celebration outside of themselves.
So in the end we get halloween, the one last party all the evil sprits get before all Hallows. Their banishing before winter winter sets in. That's the origin of it and some how, while that's been mostly lost this simple little pagan festival has survived it all. Religion, mis-information and even crass commercialism to be the one night of the year we all have a good party.
So if you're going to enjoy yourselves, dress up as a witch and party more power too you. Me, I'll be the loner in the pub.
One last thing before I go:- An interesting point about Easter, it's the polar opposite of Halloween. Originally another pagan festival, celebrating the start of life in the year. Hence the bunny's Eggs and everything else.
Wednesday, 3 August 2011
Black Holes
Friday, 22 July 2011
Miracle Day.
Sunday, 3 July 2011
Green Lantern
Wednesday, 29 June 2011
Transformers 3 again
Tuesday, 21 June 2011
Transformers 3. The warning signs.
Saturday, 11 June 2011
X-Men
Saturday, 4 June 2011
Doctor Who Mid season
Tuesday, 10 May 2011
Stargate Universe, continued
- Fresh outlook. After ten years of the original SG-1 it was time for a change. The actors knew it, the crew knew it and so did the studio. It was an impressive feat that the show made it that far. Lets be honest, the first couple of years was mediocre at best. By the end we had a well developed mythology, interesting and diverse characters and finally a sense of achievement and wonder at a new universe that was wide open to us. That's where Universe came in and it was a bold move. One I can respect and admire.
- The cast. The cast sold the situation to me. They could act and their attitude, even in the smallest part, carried the loneliness and homesick desperation that they had to be feeling. Some were a bit ropey at the start, but that was because they were still finding their legs and the writers were pining down their personality.
- The set. Destiny, as a ship, wasn't that original but it was an impressive set. It felt like an ancient derelict, held together with bailing wire and hope. The numerous malfunctions and lack of maintenance added an atmosphere of desperation that worked for the show. It wasn't the old star trek painted boards and gizmos with flashing lights. It felt real, almost as good as Serenity back on Firefly (I say almost because that was impossible to beat, it wasn't a set they built the whole damn ship!)
- The aliens. They really were alien, in motivation action and appearance. They even had their own language, one that we never understood. After the first year of SG-1 every world spoke english. Perfect english. Occasionally there was an obscure written language but the Ancient intergalactic race just happened to speak our language was a little too convenient. Much like the effort that went into the Wraith of Atlantis the creators spent a lot of time creating these creatures and did a very good job.
- Copying from Battlestar Galactica. I despise the 2003 remake of BSG. I mean hate it, with every fibre of my being. It based it's whole appeal on the arc plot and overall story line and did everything wrong with it. This isn't the place to go into that, but I want to point out it was successful. Stargate Universe had already taken a lot of risks, alienating a good portion of its fan base by "Replacing" Atlantis hadn't helped (the truth is MGM canned Atlantis thanks to falling viewers and the success of the SG-1 TV movies meant taking the show in another direction, but the popular opinion was that Universe replaced Atlantis) These risks meant they had to guarantee enough viewers to make it profitable for the almost bankrupt MGM. So we got a derivative of Battlestar instead of a new Stargate. Unlikeable characters, soap opera like developments, stupidity for the sake of creating conflict, relationships that had no point in the overall plot, plot developments coming out of the blue and overly convenient resolutions producing plot holes the size of the grand canyon.
- Convenience. How do you effectively nuke any tension or sense of abandonment? "Hey what about those communication stones we brought with us?" Within two episodes they had to pull that out of their backside. Now Atlantis did it right, having the city cut off from Earth without a hope of contact. Lost and alone. Now yes doing that would have been too much like the first spin off, but that should have been a warning sign on just how short the legs for the concept were. The communication stones weren't the only culprit, the ship itself was the largest deux ex machina I've seen in years. "We're running out of water! Oh wait, the ships found some", "We need power! No, sorry the ships found that too.", "Food? Good thing we're suddenly heading to a jungle planet." Then there's the episode 'Time', where the only cure from alien parasites in the crew's blood is the venom from flying squid monsters that just happen to be on this planet. The only way to know this? A handy dandy Time travel accident, that magically happens. There's suspension of disbelief and then there's asking us to ignore common sense in favour of bullshit. By the end there's no tension in the show because you know the writers will pull ANY crap they can.
- Predictable developments. In the very first episode we were introduced to a state senator (I think he was at least) and his hot daughter. When it was obvious that two of the lead Characters liked her we knew what was going to happen. A dead senator, a devastated young woman and a love triangle in which she'll make the wrong move. It was played by the numbers soap opera. When they abandoned Rush on an alien planet, next to a crashed ship no less, you just new he'd return. Almost everything that happened, without any tension to speak of, was played by the numbers. When it wasn't it the whole plot thread came out of nowhere. No development or structure. Just dropped out of no where. The trick is to find a balance between the two, to have us asking questions or defying expectations. Not leaving us 95% bored and 5% confused.
Wednesday, 27 April 2011
Power Rangers:- Demon Wars. A Fan fiction project of mine
What follows is a sort of Fake Questions and answers session. I've wanted to clarify a few things about my EPIC Power Rangers Fan fiction for a while now and this seems to be the best way to do it.
If you're interested in reading it Here's a link:- http://www.tthfanfic.org/Story-22175/MountainKing+Power+Rangers+Demon+Wars+-+The+Dragon+s+Green+Fire.htm
Now on with the Questions
Q:- Right, so Mountain King is it? What possessed you to write a Power Rangers Crossover
A:- I'm always on the look out for original crossovers, trying my best to produce them. After all there's only so many times you can read the same halloween story. The biggest influence on this one came from Lewis Lovhog and his web based TV show, History of Power Rangers.
I was a big fan as a kid and watching made me track down a few seasons. First online then a couple of boxed sets I found on the cheap. It all sort of spiralled out from there.
Q:- And again you used Dawn?
A:- A lot of Buffy fans had Dawn pegged from the first season she showed up. She was a whiny brat who's character trait seemed to be screaming for her big sister to help. Put frankly she was so one note she never felt like se belonged.
They did try to develop her though and there are a few episodes that really show that. A good one to look at is Potential in season seven. She proves that she has what it takes to fight and even when she's over her head the "Brat" keeps a calm head. At the End of Season Six she picks up a Sword and handles it professionally.
Dawn was an underwritten character and deserved a lot more to do than scream pointlessly and get captured or kidnapped when the script needed it.
Q:- and it has noting to do with the Actress?
A:- Are you blind man? Of course it does!
Q:- Moving on, if Dawn is an under written character, what about the others you've used in PR:-DW?
A:- They are all characters that needed a lot more doing with them. Cassie Fraiser just disappeared, not even a mention in cannon when her adopted mother died. It was like she vanished off the face of the planet, and for all the potential she had that's a shame. She's probably the most evolved person on the planet. She needed to be explored.
Same for Sari, she was nothing more than a plot macguffin. She had potential as a character that never matured. And the less said about Faith's wasted opportunities the better.
Q:- Faith's wasted opportunities? What about the Season 8 comics?
A:- You mean the dedicated character assassination? Not just of Faith but everyone involved. Those comics seem taylor-made to piss long term fans off. I'm serious, every choice the cast makes in this one goes so far against what we know it's not true. Buffy funds the Slayer army with a series of bank robberies and sleeps with an underage girl. Willow is either spending her days with the biggest mistake ever, Kennedy or going back to being and evil witch. Xander starts off dating a Slayer in Training and ends up with the jailbait Dawn (which is not the way things should be, for any number of reasons) Faith just wanders around with Giles, and nothing to do but clean up a mess that's been tacked on to the over all plotline.
Don't even get me started on that mess. It seems without a practical effects budget to worry about the writers went mad, including laser cannons, apocalyptic death scenes and ridiculous monsters for the hell of it. The biggest draw about Buffy was the Gothic monsters in a modern-day setting. Not a comic book universe where you can whip out death rays and giant teenage girls because "it looked cool".
Q:- So, not a fan I take it?
A:- No. Not at all. I'd be the first to admit Buffy, as a series, had it's ups and downs. While seasons Four and Six were not up to the standard set by the others (especially the first three years) the comic is such a massive failure it harms the mythology rather than helps and I'm including the Angel and Spike spin off books in that.
Q:- A lot of people seem to like the comics…
A:- Good for them, they can have their opinion, mine on the other hand is that Early Smallville is better.
Q:- Ouch. So how does Season 8 fit into your story.
A:- It doesn't. In fact the main point of Power Rangers Demon Wars and most of my Buffy stories is to replace Season 8. Undoing the mistakes that annoy me as best I can. I'm not as good a writer as Joss Whedon, but as the season 8 comic was coming out he was working on far too many projects and they ALL suffered because of it.
Q:- All
A:- Well Dollhouse was still-born, resuscitated, bedridden on life-support and then killed just as it was getting heathy. The other comics he was / is working on were / are also seriously flawed. In my opinion.
Q:- Nice cover
A:- Thanks
Q:- So this is all about sticking it to the Season 8 comics and giving the underdogs a chance to shine. I get that, but what's with the episode format thing?
A:- It's sort of a challenge I've set myself. This is supposed to be a sort of "Missing series" for Power Rangers. Like all PR series it's going to have arc plots and over all storylines. The only difference it I'm the only one at the helm instead of a team of script writers and studio executives getting in the way.
Q:- Isn't one of your problems with the comic the fact that they went silly without a visual effects budget.
A:- Yes it is, but don't forget this is Power Rangers, not Buffy. It's supposed to be this hyper active over blown extravaganza. In Power Rangers your supposed to have giants stomping cities.
Q:- Is that why your doing Fan Art for it?
A:- Sort of I want some sort of visual reference, to help me as much as anyone.
Q:- Who's Marcus and will we get to see him in your art?
A:- Marcus is a stab in the dark. An Original Character based on mashing a few others together and seeing what I get out of it. Most notably a younger version of Marcus Cole, from Babylon 5, went into him. I created him because writing a Dawn based story that overwrites season 8 means giving her a romance. She's the right age and it something she needs if she's going to develop as a person.
Dawn needs a relationship, she's too powerful otherwise, almost inhumanly so. It adds a dimension and I couldn't pull another Ranger into it without the whole thing becoming fan service. Besides I've been able to flesh out the mythos with him. Giving him a connection to A'Zores has driven a point home that's going to be important later.
Also yes, I will be doing something with him, art wise, but not yet. I want the Rangers finished first.
Q:- Before we go any spoilers you want to get off your chest?
A:- Ohh lots, Well I've already told everyone there's not going to be a Pink Ranger. Mostly because its an all girl Ranger team, but there's also the problem with putting too many crossovers into the mix. Speaking of the upcoming Red Ranger will be a boy, the token male as it were. The others are going to have to get used to him and his own interesting back story. Shall we say he has a history with Faith and Dawn knows more about it than even she does.
Also there's the White Power Coin to remember, that's going to play an important part much later on.
On the other side there's the Warlord. He's not going to take these constant defeats lightly and his arrival is going to really shake things up!
What else…, Buffy will be making and appearance before the end, bringing her own ideas. So will a few others from the Buffy-verse, muddying the waters for all they are worth.
But before all that we have to deal with Faith and a little thing that's been hanging over her head since the beginning.
Best of all those spoilers don't give ANYTHING away.
Q:- Don't give anything away, are you sure?
A:- Not a thing. After what I've got planned those aren't even blips on the radar.
Q:- So you're just teasing us. Just how many more episodes are there going to be to fit that all in.
A:- It's fluid I think theres about thirty in total at the moment. I've just added two more to give a bit more depth to a few things but I might be able to cut back elsewhere, but you never know.
When I say strap in for a ride, I mean it!
Saturday, 23 April 2011
Elisabeth Sladen RIP
Season 6 of Doctor who, and so it begins...
Tuesday, 5 April 2011
The Governator... what?
Saturday, 12 March 2011
AHHHHHHHHHH
Wednesday, 23 February 2011
Come along Benton...
Long before NuWho made it popular I could be found digging though second hand videos looking for old releases of Classic Who adventures. Once every so often I'd come across one and revel in what I had unearthed, with great difficulty and effort I had a smattering of stories I could enjoy. I couldn't pass up the chance to meet at least one companion, three at once was just too great for words.
After standing in line for almost an hour I realised I hadn't a clue what to say or do. I didn't even have anything for the to sign! Quickly casting about I saw a ridiculously overpriced envelope, five minutes later I was standing before one of my heroes; Nicholas Courtney, otherwise known as the Brigadier.
It is with great sadness I write this as, yesterday, Tuesday 22 February, 2011. He passed away. Goodbye sir, if there's any room up there I'll buy you a pint in a good few years...
Saturday, 12 February 2011
The death of Star Trek
Another writer read my little aside and it sparked their imagine. To be honest it did the same to me. I've recently started to re-watch some of my old Star Trek DVD's and it's becoming more and more obvious to me that the Federation is teetering on the very brink of disaster.
I'm going to present several arguments that show that while their ideals might be pure the Federation has a lot of difficulty living up to them.
My first evidence comes from two very different episodes. ST:ING's The Measure Of A Man and ST:VOY's Author, Author. Both episodes deal with the lawful rights of two artificial lifeforms. In The Measure of a Man Data is forced to fight the legal ruling that he is the property of Starfleet, in effect a slave. While in Author, Author the holographic Doctor has to fight for the rights of another lifeform. The point being that while we can, in the Doctor's case with some difficulty, accept them socially legal rights have to be spelt out.
I bring this up for two reasons, first is that even with about twelve to fourteen years between the two episodes it is obvious that the Federation legal system didn't have the foresight to use Data's case as a precedent, in fact they do the opposite! Rather than the sensible thing of assume they have rights until its proven they don't (otherwise known as innocent until proven guilty) they dismiss whatever possible rights may exist out of hand. The second reason is even worse; In Author, Author we are provided a glimpse into what might have been Data's fate had he lost his battle. The Doctor's fellow programs were downgraded from medical practitioners to miners on harsh and lifeless asteroids, where other lifeforms would not survive. In other words, slaves.
The Federation is in effect using it's advanced technology to build a slave race. I can't think that anything goes against it's ideas of personal freedom and discovery more.
Next is Star Trek Insurrection. While a total cluster-fuck of a bad film it also signals another step on the Federations path to damnation. While the Dominion War was being fought several clandestine projects happened to be given the go ahead. Section 31's bio warfare for example. The Sonar project in the Briar Patch was another. After it was discovered that environmental conditions in the nebular had vast healing abilities certain members of the Federation council decided to harvest those conditions. As well as being bullshit there was one slight problem; the indigenous inhabitants, but as they were a colony and not a pre warp civilisation the Federation didn't have any laws against moving them.
This is so blatantly wrong it's not true. As soon as you believe your rights are more important than someone else's you are in the wrong, if you believe your privileges are more important you're a villain and if you think you're wants are more important you are a monster. Justifications be damned, if you want to boot a civilisation off a planet where they lived for centuries because you want to live a little bit longer you are a monster. That it was done by a handful of self serving Federation officers is beyond stupidity and goes against the sprit of the Laws of the Federation by twisting the letter. (Prime Directive anyone)
Third is the composition of the Fleet, including the introduction of military vessels.
Starfleet was always an expedition force first, a scientific second and then way behind that armed to only protect themselves. They spent a lot of time developing shield technologies and targeting systems, hoping to disable enemy ships rather than destroy. As they began exploring further and further they built bigger ships, that were more and more self reliant. Giving them greater range and versatility.
ST:TNG's Galaxy class is immense, with whole decks given over to entertainment and leisure as well as hydroponic labs, stellar observatories and even a god damn zoo! The Enterprise D is more of a flying town than a spaceship. Meanwhile Voyager should be a better ship, after all it is more modern with advanced computers and was launched about three weeks before it was catapulted into the Delta Quadrant. It was top of the range. Now first of all anyone with a ounce of creativity would have used an Excelsior class, outdated and about to be decommissioned (and for good reason) on one last mission that is far longer that anyone expected.
Enough bashing on Voyager, the point is the newer ship is a lot smaller. It doesn't even have a navigation room when it's launched. Rather than build bigger and more generalised ships Starfleet starts building dedicated vessels that are limited to one duty. I'm not sure what Voyager was designed for but it shows a very limited out look from the designers. This lack of versatility is a problem, made even worse as time passes. The lack of size is another problem, it is often a sign that resources are dwindling. Smaller ships might be more energy efficient but why is that needed, unless dilithium is becoming an issue? If it is that's a problem.
Also the introduction of dedicated warships could provide a problem. More than once (DS9's Paradise Lost and Star Trek IV to name but two examples) a military coup almost succeeded within the Federation. With actual military ships who knows what could happen. Also please note that with multifunctional ships the Federation has won every war it's gotten involved in. With warships who knows what they could do and just how long until other races get worried that the "weak and soft" Federation is finally showing it's teeth?
And if resources are dwindling how long until the Federation needs to expand to survive?
Next problem focuses on a little issue raised in the ST:TNG episode Relics. Scotty, after being rescued from a crashed ship's transporter buffer, reveals something. While LaForge follows the guidance manual that Scotty wrote Scotty didn't put all his information on paper.
This is a little thing at first, and a good joke. The problem is why hasn't anyone else figured that out. The best of the best, LaForge, hasn't expanded on the instruction manual. Instead he slavishly followed it. If Scotty hadn't told him he would never have thought of it. In another generation or so that knowledge will be lost forever.
Even worse; LaForge admits that Impulse engine design hasn't changed for more than a hundred years and that a fifty year old transport could out manoeuvre the pride of the Federation!
This is a deviating admission. The propulsion systems in a starship is one of the most important things. They're still using Warp Drive and reaching the outer edge of that technologies useful output. The whole basis of Federation transport technology is obsolete, they can't expand any further without a massive leap in faster than light travel. Transwarp or quantum slipstream are both solutions that Voyager proposed, however both fail. Federation ships are too weak to survive that technology.
There are more, however they don't matter. I trust I've made my point. Now I'm willing to chalk all this up to bad writing, really bad writing, but the problem is what that adds up to. The Federation is rotting, while it's still successful in diplomacy, science and even war it won't last. Sooner or later it's going to have to collapse.
This would make a great film, the end of the Federation we could follow a Captain who idolised the Kirk and Picard, dreaming of a long gone golden age as his ideals collapse around him. Ending with a Star Base on fire, just like Rome and the fall of their empire. The final symbolic destruction of a dream. That's something I would pay to see.
It's not like I'm the first one to see it, Like I said this came from a discussion I had with a fellow writer, but much more importantly Roddenberry saw it too. That was the point of Andromeda. Imagine what would happen if we actually had the background we cared about. More than forty years of the show destroyed in a way that celebrated it.
Think about that
Thomas
Friday, 11 February 2011
The A-Team Movie
This is one film I've wanted to see for awhile. The A-Team is one of those iconic 80s shows everyone makes fun of but love. We know all the jokes; impossible plans, cliché lines, an impossible amount of firepower and no one being hurt. The list goes on, the show was a slice of the 80s with all the stupid that entails.
So, when they decided to do a film we knew they were trying to cash in on the tail end of the nostalgia for the era. And you know what they did a good job. Sure as a film it was a failure, the plot was predictable, film work mediocre, editing kind of crude and the acting wasn't going to win any oscars. But that's not the point of this film. It's a love letter to the show.
There isn't a single scene that isn't loaded with in jokes and over the top silliness. It fires of almost as much as Airplane and while it might not appeal to all I guarantee there is at least one that will have you laughing. A good example is Murdock's escape; we start with a skit on the 3d movie craze were in the middle of at the moment, only this time they use the two tone glasses rather than the stereo-scopic we have now, the film uses the classic A-Team theme and two of the actors are Reginald Barclay and G.F. Starbuck. Two other roles played by the main actors. Then, as if to rub our noses in it, the escape hum-vee is driven through the wall and they race to a waiting transport.
The film just doesn't stop throwing things at you. From the impossible (and I mean impossible) helicopter chase at the beginning, past the high speed truck hijacking and through the transport being shot down and the mid-air drop of a tank in the middle of a dogfight. To the raid on a office building and, finally, the sinking of a tanker by a psycho with a rocket launcher. If ever the description of a roller coaster ride was more apt it was probably just a guy recording an actual ride!
As for the actors, Liam Neeson is a fantastic Hannibal, perfectly channeling Peppard. Bradley Cooper, on the other hand, makes the role his own. Dirk Benedict was good but I could argue Cooper does a better job, at least he does a better job with the accents he has to pull off.You can buy that he's supposed to be a master of disguise. Unfortunately the other two aren't in the same league. Quinton Jackson is an even worse actor than Mr T and never quite sells the role, it isn't even a bad impression of the character. It just falls flat. Meanwhile Sharlto Copley makes Murdock looks like an actor, pretending to be insane. Dwight Shultz was able to walk the razor edge between parody and genuinely insane with his portrail.
The villains were impossibly one dimensional, over the top, pantomime characters that were so predictable it wasn't true. Any crude attempt to engineer a twist was so predictable it was pathetic. Whatever character development they attempted, whoever it was, failed incredibly badly and just to round it off the Jessica Biel's character was so under developed I almost expected her to get shot before the end. Then again that would have shown a sign of intelligence, other than "Weee, bang! pretty fireworks!"
Still, for all it's flaws it is a fun film, and that's something to enjoy. It's not trying to make some dull moral message like Avatar or be a over drawn confusing mess like the matrix films. It doesn't even try to expand your horizons like Inception. It just tries to be a fun popcorn movie that has a laugh at everything in sight and succeeds. This is the sort of film Transformers 2 wishes it could be. Entertaining, poking fun at itself and pulling it off with style. While most summer block busters are becoming overly arty and pretentious. It leans agains the corner if the room with a half burnt cigar in its mouth and a baseball cap on at an angle.
I suggest watching it if you can, because it's bad in all the right places. Just like the show was, and that's the best tribute it could have given.
Friday, 28 January 2011
God in fiction
Supernatural was, very quickly, ignored as a fantasy show, cashing in on Buffy fans who missed their gothic demons and monsters. Still it proved to be a lot more than that. Instead it was a very well researched and constructed Victorian biblical horror. However, rather than relegate it to an outdated concept the creators pulled a lot of it into the 21st century.
There's nothing original in that, Doctor Who has, for decades, played the same game. Pulling on characters like the Devil (recently), vampires (that have been around for decades in one form or another) and even Gods (known as the Guardians).
What has made Supernatural interesting is how it treats family. Between them the Winchesters have been through heaven, hell and everything between. They have fought demons, angels, gods, vampires, ghosts and various monsters from across gothic lore. All the while becoming closer and closer. They've betrayed each other, trusted and doubted.
The reason I've gone into all that is to show the challenges. By the fifth year we discover that Armageddon is on the cards and why. The angels have always been preventing the end of the world, but now that god's supposedly left the building they've decided to just let it burn. Bringing forth a final fight between two brothers, Lucifer and Michael to kick start the whole shebang. Choosing the Winchesters as their respective vessels the two angels gear up for the biggest fight in existence. Given that the angel's are described as dicks.
The fight ends, well that's giving too much away. The point is throughout the last episode we get the narrative structure we need. A man, already acknowledged as a prophet, writes the story. At the very end, when the Apocalypse is stopped, he grins, sit's back and vanishes in a puff of smoke.
Now there is still a debate as to if this character was supposed to be God, but I'm going to assume he was. Now His approach was interesting, as he was masquerading as a prophet He saw things that hadn't happened yet. Making Him a valuable asset to the brothers, as He directed them right where he wanted and when. At the end though He sat back and let it happen. We get the impression that He set the board, coached the players and then let them play.
It's an interesting take, the devil is always supposed to be the arch manipulator but here we get the impression that He plays a whole new level of the game. All the time letting people make their own choices. It's interesting, modern and very well thought out.
The problem with God is exactly the same reason for superheroes. It is far easier to create something that stands for our ideals than live up to them. Now if there is a all father creator (and that is a big question all in itself) Supernaturals depiction, of a beginner giving us a start to work from is a good one and far better than the other alternative.
In BSG everything they did was wrong. First of all they began blaming any leap of narrative logic on "the will of the one true God". Things that most of the time we don't really care about because of narrative convenience. Then things stared getting freaky. Rather than the sort of event you can just shrug off things happened that made no reasonable sense. The resurrection of Kara Thrace, the delusions with knowledge of the future, the mysterious song and even the miraculous timing that is littered thought the show. All can be summed up as absolute fucking stupidity. As soon as any god like being starts actively interfering with an issue it moves from belief to fact. When this is done in a science fiction, not fantasy, perspective then motivation must be explored.
But there is one thing more important. Free Will is the most important thing we have. People have fought wars over it, killed, loved, dreamed feared and even dreaded it. The very idea that our actions are our own and that we are responsible for their results is the very corner stone of our culture and social beliefs. To say that god puts his plan above that not only flies against all the classical teachings (which it does) but against our very concept of free will.
Setting the stage is one thing, actively prompting the players is another. You can play the game, MC the event, hell you could even provide the grand prize, but you can't load the dice too. From a moral perspective it is incredibly wrong. From a literary one its worse. Writing "and then God waves a magic wand. Solving the problem" is not only the ultimate in hack writing but it is also the single worst plot development you can come up with. It's trite garbage that was always treated as a running joke in Greek theatre.
When what you're writing was a cliché before Christ was born you redefine the very concept of a hack writer. Supernatural's treatment of God is leagues ahead of the tripe Galactica foisted off on us. Every plot twist regarding Him meant something, even if that twist didn't make sense at first. Ideas that seemed unimportant came back years later as a major development. Seemingly unimportant bits of character development proved to be a vital step in muddying the waters. Casual acquaintances become reoccurring villains or friends. Sometimes both.
Most importantly of all it carries more than just a happy ending. Season 5, while a good ending in itself was also a great launching off point. As all good endings are. There was enough tragedy to make it moving, enough hope to make it uplifting and enough development leading up to it to make you give a damn. Having God hand you the location of a handy home as well as safety from your enemies is not only too neat but had no gravitas. Worst of all it wasn't a reward, it wasn't gained because the Galactica band of misfits earned it. The co-ordinates were given long before they even thought of trying to recover the little girl.
To those of you that praise BSG I implore you look again, look at the crap they tried to foist off on you and realise just how stupid that show really was.
Sunday, 23 January 2011
The lost of Caprica YAY!
Now I've deliberately avoided everything I came across with Caprica. I have an intense hatred of RDM's Battlestar Galactica, seriously I loath it with every fibre of my being.
I saw the pilot episode of Caprica and almost went in to a psychotic rage, everything I hated in the show was twisted into something worse. The religious terrorism angle has gotten old, very fast. The massive leaps in convenience and contrivance, leaving plot holes in their wake, have gotten worse. Then there's the angst, oh god the angst. Every character seems to be riddled with angst, and rather than learning from their mistakes and growing, as anyone else would, we still have the hollow soap opera style that drove me batty before.
When you watch a soap opera you know, just know that certain characters will never learn form their actions, never grow and develop and never, ever, think. It is what's known as an "idiot plot" where people make idiot decisions simply to move the emotional plot along. Even if it goes against their character and personality.
In short I can pick this show apart for hours at a time. On any signal subject; from the Cylons (their plan sucks, makes no sense on retrospect and the end goal is apposed to the results they achieve when it works), the Galactica's crew (do they even a gram of sense between them?), the god storyline (urm, why? Seriously I'd love to go toe to toe with the writers on this one), the whole mess with the Final Five (oh the plot holes they had to paste over with clumsy retcons made the whole story look like one big bandage) and every other part of this insult to intelligence.
Caprica is worse, every level seamed to be tailor made for people who didn't like BSG to loath even more. Heck even some of the most obsessive BSG fans hated the show, and the clumsy characters to the point that by the end a three episode marathon to wrap the show up brought in less than a million viewers.
Less than a million, I want anyone reading this to realise that. Less than a million people watched this. Even more people watched the end of Galactica 1980, look it up!
Ahh well, I'll probably get it on DVD sooner or later if only to feel righteous rage at the incompetence.
This does, however, mean have a problem. Syfy has now cancelled two of it's flagship programs very recently. We've also lost Stargate completely, with the proposed Atlantis movie cancelled and very little on the horizon. Only a crappy remake of Being Human on the cards. While the UK is still experiencing a massive sci-fi renaissance the US seems to be ignoring it. Heck even the channel supposedly devoted to science fiction is trying to distance itself from the concept.
Thank god for Doctor Who.