A scrap book of ideas, short essays, reviews and general opinion's from me. I mean what else are these used for, be warned self referential humour abounds
Tuesday, 28 May 2019
Godzilla (2014) Review
Tuesday, 30 April 2019
The Twilight Zone 2019
Sunday, 13 January 2019
Doctor Who Series 11 Overview
Tuesday, 1 January 2019
Doctor Who Series 11 Special Resolution Review
Monday, 12 November 2018
Doctor Who Demons of the Punjab Review
Friday, 9 November 2018
Doctor Who Season 11 Mid-season overview
Monday, 5 November 2018
Doctor Who The Tsuranga Conundrum Review
Monday, 29 October 2018
Doctor Who Arachnids in the UK Review
Monday, 22 October 2018
Doctor Who Rosa Review
Monday, 15 October 2018
Doctor Who The Ghost Monument Review
Friday, 18 November 2011
The great debate.
Sunday, 30 October 2011
Meta, an investigation.
Meta, an investigation.
Oh dear, this is something percolating in the background of geek culture and has been for sometime. Meta-fiction, literally meaning "beyond fiction". So far beyond that it's almost abstract.
But just what the hell does that all mean? Well not much is the short of it, but the long is a real twisted story. There are about three different levels to Meta-fiction, each one coming about through different means. So lets start in the shallow end:-
The first level is an in-joke. Something that the writer, or director, puts in for a gag. Like Alfred Hitchcock's cameo's, or Bruce Campbell's cameo's in the Spiderman films. They can often just be one liners, a character quipping that something like that would only happen in a bad TV show. Or even the cylon in the title sequence of The A-Team. In someways a gag like this pulls you out of the fiction, taking you out of the story. In others it flags up the point that it only a story after all, and because we're in on the joke it puts us at ease.
Meta in-jokes are fun and if pulled off just right add to the over all experience. We're put on the same level as the creator, we're interacting with whats happening and feel like we're being let in to the Writer / Directors confidence. Of course if they're pulled off wrong it's just a cheap sting.
The second level is what I like to think of as The Great Game. Bringing the fiction into reality. This sort of started with Sherlock Holmes, but it's also found in stuff like Bernard Cromwell's Sharp series. This "level" deliberately blurs the lines between fact and fiction. Taking historical events and weaving them into the story, bringing up something like September 11th is a good example. Not in metaphor, but directly and having it as a motivation for a characters actions as was done in Farscape at one point.
Blurring the lines like this really adds a sense of realism to a story. The Scream films used this sort of meta-fiction perfectly. By acknowledging the codes and conventions of horror films, making classic horror films fiction in story, we felt like we were on the same level as the characters. That they were real people and not the bland ignorant cyphers of the previous twenty years.
That's the point of this level, blur the lines and you make fiction more real. Throw in a few twists and you make the characters people we can relate to. This doesn't always work but it can be very interesting to see pulled off.
The third though, well let's jut say it's mindfu*k time! The third level is what happens when the fiction acknowledges that it is fiction. It's literally having a character going on a quest to find god and meeting his Writer / Creator. In this you all sorts of questions, with the Character asking fundamental questions about their own existence and why. This was done to great effect in Grant Morrison's run on Animal Man, which I highly rate. Another point with this level is it often pulls the other two in with it. Littering the story with real world references and history. Stargate's two hundredth episode featured a writer coming to the team looking for ideas for scripts! The episode was littered with so meny in jokes and stings that it was all one big gag.
Take look at another of the corner stones of this level, Yes Virginia, There Is A Hercules, from Hercules:- The Legendary Journeys. In fact, for god's sake do. It's one of the three episodes that makes that show worth while. While on the surface it's just a clip show the framing device is so meta (ironically a Greek word…) that it makes your head spin. We see the production team, played by the main cast in exaggerated roles, fighting amongst themselves and we have the Greek gods appear to them, in character and with all their powers. The sting of this episode is even more barmy. Kevin Sorbo arrives to defeat the Gods, saying that he really is the greek demi-god and Kevin Sorbo is a cover.
This level of meta-fiction doesn't just blur the lines between one fiction and another, but flat out crushes them all, even those between fiction and reality, completely. It's like taking a bulldozer to the actor's forth wall and then detonating it with a truck full of C4. Almost anything can happen when you wheel this out, from George Lucas meeting Darth Vader to the TARDIS landing in the middle of the Doctor Who set!
With this level you can either have fun, or ask some of the most difficult philosophical questions you'll ever see. Either way the audience will be equally confused and enthralled.
So, in summation, Meta-fiction is a way to blur the lines between fiction and reality, in storytelling, to enhance the experience for the audience. That was the short version if anyone asks!
Wednesday, 26 October 2011
All hallows.
All hallows! An investigation:-
It's been a while since I posted, mostly because I've been busy but otherwise I've not had much to say. But there is one thing that's interesting me. Halloween.
Halloween, lot's of people seem to be excited by it:- "Oh it's my favourite Holiday!" "I love Halloween!" "So what are you doing for Halloween" and "The Nightmare Before Christmas is my favourite film of all time Evar!" It never hit me why, alright it's a good film, but why does everyone get so excited by Halloween? I've never really understood it and I think I know why.
Of all the holidays it's the most social. Now I'm not a social animal, mostly I keep to myself in the pub or those that know me. I hate loud parties (what few I've been to) because I always seem to end up the loner on the corner. Cringing at the oppressive, and crap, music and wondering why I'm surrounded by people I can't relate to. So I've identified why I don't rate Halloween. Why do other people rate it higher than, say, Easter or Chinese New Year?
It's because the others aren't social, well not really. They're always family things. Christmas has become that time where we have to dust off the address book and contact relatives you haven't heard a thing from for 12 months. Or long car journeys to old friends that you no longer have anything in common with and can't quite understand why. New Years is more a case of getting drunk and shouting a lot. The parties are always at someone's house, or with some work buddies that you don't know socially.
As for Easter, well that's on it's last legs. Remembered for chocolate eggs and the fact you get some extra days off work.
Most, if not all of the non christian celebrations are ignored when it comes to time off work or celebration outside of themselves.
So in the end we get halloween, the one last party all the evil sprits get before all Hallows. Their banishing before winter winter sets in. That's the origin of it and some how, while that's been mostly lost this simple little pagan festival has survived it all. Religion, mis-information and even crass commercialism to be the one night of the year we all have a good party.
So if you're going to enjoy yourselves, dress up as a witch and party more power too you. Me, I'll be the loner in the pub.
One last thing before I go:- An interesting point about Easter, it's the polar opposite of Halloween. Originally another pagan festival, celebrating the start of life in the year. Hence the bunny's Eggs and everything else.
Wednesday, 3 August 2011
Black Holes
Friday, 22 July 2011
Miracle Day.
Tuesday, 21 June 2011
Transformers 3. The warning signs.
Saturday, 11 June 2011
X-Men
Saturday, 4 June 2011
Doctor Who Mid season
Tuesday, 10 May 2011
Stargate Universe, continued
- Fresh outlook. After ten years of the original SG-1 it was time for a change. The actors knew it, the crew knew it and so did the studio. It was an impressive feat that the show made it that far. Lets be honest, the first couple of years was mediocre at best. By the end we had a well developed mythology, interesting and diverse characters and finally a sense of achievement and wonder at a new universe that was wide open to us. That's where Universe came in and it was a bold move. One I can respect and admire.
- The cast. The cast sold the situation to me. They could act and their attitude, even in the smallest part, carried the loneliness and homesick desperation that they had to be feeling. Some were a bit ropey at the start, but that was because they were still finding their legs and the writers were pining down their personality.
- The set. Destiny, as a ship, wasn't that original but it was an impressive set. It felt like an ancient derelict, held together with bailing wire and hope. The numerous malfunctions and lack of maintenance added an atmosphere of desperation that worked for the show. It wasn't the old star trek painted boards and gizmos with flashing lights. It felt real, almost as good as Serenity back on Firefly (I say almost because that was impossible to beat, it wasn't a set they built the whole damn ship!)
- The aliens. They really were alien, in motivation action and appearance. They even had their own language, one that we never understood. After the first year of SG-1 every world spoke english. Perfect english. Occasionally there was an obscure written language but the Ancient intergalactic race just happened to speak our language was a little too convenient. Much like the effort that went into the Wraith of Atlantis the creators spent a lot of time creating these creatures and did a very good job.
- Copying from Battlestar Galactica. I despise the 2003 remake of BSG. I mean hate it, with every fibre of my being. It based it's whole appeal on the arc plot and overall story line and did everything wrong with it. This isn't the place to go into that, but I want to point out it was successful. Stargate Universe had already taken a lot of risks, alienating a good portion of its fan base by "Replacing" Atlantis hadn't helped (the truth is MGM canned Atlantis thanks to falling viewers and the success of the SG-1 TV movies meant taking the show in another direction, but the popular opinion was that Universe replaced Atlantis) These risks meant they had to guarantee enough viewers to make it profitable for the almost bankrupt MGM. So we got a derivative of Battlestar instead of a new Stargate. Unlikeable characters, soap opera like developments, stupidity for the sake of creating conflict, relationships that had no point in the overall plot, plot developments coming out of the blue and overly convenient resolutions producing plot holes the size of the grand canyon.
- Convenience. How do you effectively nuke any tension or sense of abandonment? "Hey what about those communication stones we brought with us?" Within two episodes they had to pull that out of their backside. Now Atlantis did it right, having the city cut off from Earth without a hope of contact. Lost and alone. Now yes doing that would have been too much like the first spin off, but that should have been a warning sign on just how short the legs for the concept were. The communication stones weren't the only culprit, the ship itself was the largest deux ex machina I've seen in years. "We're running out of water! Oh wait, the ships found some", "We need power! No, sorry the ships found that too.", "Food? Good thing we're suddenly heading to a jungle planet." Then there's the episode 'Time', where the only cure from alien parasites in the crew's blood is the venom from flying squid monsters that just happen to be on this planet. The only way to know this? A handy dandy Time travel accident, that magically happens. There's suspension of disbelief and then there's asking us to ignore common sense in favour of bullshit. By the end there's no tension in the show because you know the writers will pull ANY crap they can.
- Predictable developments. In the very first episode we were introduced to a state senator (I think he was at least) and his hot daughter. When it was obvious that two of the lead Characters liked her we knew what was going to happen. A dead senator, a devastated young woman and a love triangle in which she'll make the wrong move. It was played by the numbers soap opera. When they abandoned Rush on an alien planet, next to a crashed ship no less, you just new he'd return. Almost everything that happened, without any tension to speak of, was played by the numbers. When it wasn't it the whole plot thread came out of nowhere. No development or structure. Just dropped out of no where. The trick is to find a balance between the two, to have us asking questions or defying expectations. Not leaving us 95% bored and 5% confused.